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Mydwanderings, Session 5
Beck followed Montague into the snow covered grasslands. For a large hog, Monty was quite agile. He rushed ahead of the young warrior, sniffing the air and giving a satisfied grunt that all is good. This went on for some time until the boar stopped in his tracks. Beck halted as well. Ahead of them Continue reading
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Mydwanderings, Session 4
Mother Patience slammed her mug of tea down making the tankards jump, “I’ve told the lad a hundred times over, he’ll be in the ground before he can even grow a decent beard. Yes, I know, that John’s been teaching the sword to the boy, but the lad’s too strong headed. And now, he comes Continue reading
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GM Emulators for Solo Play
I’ve collected an assortment of emulators to use during my Mydwandr solo game. I use all of them. Sometimes I will want more detail results and the Mythic Game Master Emulator fits the bill. Other times, I want an emulator with a few shades of gray. The Geek Gamers Emulator and the Fate Mill d20 Continue reading
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Mydwanderings, Session 3
Beck returned to Bree where his wounds were attended by his mum and the reverend mother herself. Beck tells the holy woman about fighting the creatures. She affirms that they are ghouls. Despite her protest, Beck continues with his plan to search for treasure. A short walk through town offers no possible allies. It is Continue reading
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Mydwanderings, Session 2
Day 2, Bree Beck goes to the outdoor market in Bree. He is looking for someone willing to explore the fens, south of town. The young merchant guard he spoke with yesterday can’t be found. Perhaps he is making the southern leg of the trade route from the midlands up to the keep. None of Continue reading
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Mydwanderings, Session 1 continued
With little more than some bits of gear, a rusty sword, battered shield, and padded armor, Beck strode out of the simple cottage. His mum was gone away for work. She left early most mornings, spending her day in a large weaving room owned by Agnes Gum. Miss Agnes, as she was known, was a Continue reading
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Mydwanderings, Session 1
In the town of Bree, 2nd week of late winter, 325 CY Agnes Gum stood by the sink of her cottage. Carefully wiping a bone china teacup, she set it down on the counter. The old woman squinted at the young man walking past her window. She cocked her head and thought of where she Continue reading
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Mydwanderings, Session Zero
Using the Mydwandr Rules-Light Fantasy Roleplay Game. Session Zero ~ Initial Character Generation Today I begin a new adventure in the campaign world of Reuel. I’ll be creating one character to start and hope to have a party of at least four adventurers and a few henchmen. This is a solo play using the Mywandr Continue reading
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Mydwanderings ~ Adventure Awaits
Seven years have passed since Arden and Company made their fortunes in the Caves of Chaos. The Keep on the Borderlands enjoyed a brief respite from the constant threat the caves presented. Like so many eyes just outside of the watch fires, the denizens of the caves kept constant vigil for anyone who dared move Continue reading
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Using Hex Kit for Thirty Years Reuel, 2nd Age
Here’s a sample of what I am working with to populate a hex map for my West Marches style game. I’m using the Cairn 2e playtest and running it on Owlbear Rodeo. This sample map is just to show you what the Hex Kit program can do. If you will note, some of the hexes Continue reading
RESOURCES
Medieval Demographics Made Easy (by S. John Ross)
Blogs I Follow