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A Medieval Resource
April Mundy has a blog called A Writer’s Perspective. She has some really useful bits about life in the 14th century. Her recent article about travelling itineraries is a useful piece to use in gaming. Instead of characters having a map, They have a list of towns along the way, possibly with distances. When moving Continue reading
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Reuel ~ Divergent Timeline
I’ve been thinking about the jumping off point for my Reuel campaign. I want to choose a time period when the mythic war of the gods takes place. I’m considering the 4th century BC. In particular circa 320’s BC at the death of Alexander the Great. With doing this, I can create an alternate history Continue reading
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Reuel ~ Merging of the Realms
After the war of the gods, the heavens shattered and fell to the earth. Pieces of each realm merged with the earthly realm. This creates endless opportunites for adventure and exploration in the campaign world. I am reimagining the map of earth but with major changes to the geography. Perhaps in the middle of the Continue reading
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Reuel ~ Comes the Dawn
Reuel Campaign #2 Nib’s grandfather often told him of the war of the gods. It was a legend of their people, passed down from the elders. What Nib did not know, was that around the world different people were telling a similar story. The gods they worshipped differed, but each legend described a war that Continue reading
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Reuel ~ Of Gods and Men
Nib rubbed his eyes. The wood smoke always seemed to blow into his face when he tended the fire. His grandfather watched with amusement. His grandfather never had difficulties keeping the fire fed. Grandfather always knew what to do. “Tell me again about the old gods?” “Finish your chores, young one, and fetch me some Continue reading
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Reuel ~ Campaign Setting
I have finally hit upon the name for my campaign setting, Reuel. It is inspired and in honor of J.R.R.Tolkien. Reuel was a family name for Tolkien and has a nice ring to it. I’ve read conflicting views on how much of an influence Tolkien’s work is on Dungeons and Dragons. It matters little to Continue reading
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This really happened!
Let me set the scene for you. Our Roll20 game tonight begins in the village of Larm. We are using the Labyrinth Lord Original Edition Characters rules. Three players with these characters; cleric, elf, and magic-user. We hire a man to take us upstream to an evil temple and we also hire a man-at-arms. He Continue reading
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On Writing
I open my notebook to a blank page, grab my pencil, click it twice to advance the lead. I’m sitting in my car at the park, a diet Coke and cheeseburger and fries on the passenger seat. It’s a beautiful day, a cool breeze blows through the car windows. This is my favorite time, a Continue reading
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Lydia Bucktooth, Dwarven Veteran, RIP
The second session of our Old School Essentials (BX dnd) Roll20 game saw the unfortunate demise of Lydia Bucktooth, a stalwart dwarven fighter. It was Lydia’s first foray out on the road east of the Keep on the Borderlans. The party consisted of Lydia (dwarf), Fodder (druid), Tad (hireling), and Yersan (hireling). The group walked Continue reading
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A Tavern Notice Board
We’ve started a new campaign using Roll20. The rest of the fatbeards want to explore the Caves of Chaos (Keep on the Borderlands, module B2). I’m happy to oblige, having recently visited the caves in my solo play using Pits & Perils Rpg. This time, we are using the B/X edition of the Dungeons & Continue reading
RESOURCES
Medieval Demographics Made Easy (by S. John Ross)
Blogs I Follow