Damn Elf Press

No Game is Sacred


  • Day 70 Continued~Chaos Arrives at the Keep

    Martin puts the knight to work at the church. The carpenter and his assistant are helping out with farm chores for now, but there is much to do on the building. Martin speaks with Wendrig about work needed done and sets the knight to task. The knight can lodge with Wendrig or spend his own Continue reading

  • Day 70 ~ A Knight’s Challenge

    The Company leaves the Caves of Chaos and camps at the Overlook without incident. During the morning of Day 70 they are nearing the Keep and meet two riders. One is a man in leather armor and the other is knight in full plate and shield. He blocks the road and views the Company as Continue reading

  • Day 61 ~ Owlbears and Ooze!

    Note~I’ve adjusted all the henchmen’s hit points to reflect their new status as 1st level henchmen. Also, I was wondering about exceptional abilities. In reading the Complete Pits & Perils rulebook, I noted that 2-in-6 peasants have some exceptional ability. I rolled this for each of the henchmen and the results are… Goat Bently…is hardy…he Continue reading

  • Day 58 Gnolls and Cursed Swords

    Arden and Company leave the Keep and travel to the Caves of Chaos. They encounter no creatures and make camp at Overlook Hill. The night passes and nothing disturbs their slumber. Day 59~After a hot breakfast of eggs and sausages, the company makes their way toward the caves. They tie off the horses on the Continue reading

  • Perils on the Borderlands~Day 50 Return to the Keep

    Note~I have decided to try something a little different. In the Collected Pits & Perils rulebook there is a variant for hit points. In this session of my game I have converted all the PCs to the variant hit points rules. It reduces the hit point total by approximately 50% for most classes, but much Continue reading

  • Ant Wand

    Cornwall the Odd brushed the last remnants of the honey cake from his robe. “It is always a pleasant treat to visit you, Zultan.” “Perhaps if you had let me know of your visit, I would have set a larger table,” the small wizard said without a hint of sarcasm. They sat outside of the Continue reading

  • Nolenor update

    Our Roll20 game, the Nolenor campaign, playing Odnd rules has been updated here. Continue reading

  • Nolenor Journal updated

    Our Roll20 game continued last night with the inclusion of a new player, Rik. We’ve played together for a long time through various play by post forums, but it is great to have him join us on Roll20. If you are not familiar with online gaming via Roll20, you would benefit in trying it. Send Continue reading

  • Our Nolenor Campaign

    Doug over at the Smoldering Wizard blog has been running an Odnd campaign for our group of Fatbeards on Roll20. I recently added a page on this site as a player journal. If you have a moment, check out Smoldering Wizard. It is full of roleplaying goodness in the old school style of play. Continue reading

  • Day 50 at the Keep

    Arden and Company walk through the Keep gates by midmorning. The sky is cloudy but no rain. The company is greeted by the guards and residents. The site of a cloak wrapped body astride one of the horses causes all to pause. Guards stand at attention and merchants doff their caps. Sir Kent meets with Continue reading