Solo
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Mydwanderings, Session 1 continued
With little more than some bits of gear, a rusty sword, battered shield, and padded armor, Beck strode out of the simple cottage. His mum was gone away for work. She left early most mornings, spending her day in a large weaving room owned by Agnes Gum. Miss Agnes, as she was known, was a Continue reading
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Mydwanderings, Session 1
In the town of Bree, 2nd week of late winter, 325 CY Agnes Gum stood by the sink of her cottage. Carefully wiping a bone china teacup, she set it down on the counter. The old woman squinted at the young man walking past her window. She cocked her head and thought of where she Continue reading
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Mydwanderings, Session Zero
Using the Mydwandr Rules-Light Fantasy Roleplay Game. Session Zero ~ Initial Character Generation Today I begin a new adventure in the campaign world of Reuel. I’ll be creating one character to start and hope to have a party of at least four adventurers and a few henchmen. This is a solo play using the Mywandr Continue reading
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Mydwanderings ~ Adventure Awaits
Seven years have passed since Arden and Company made their fortunes in the Caves of Chaos. The Keep on the Borderlands enjoyed a brief respite from the constant threat the caves presented. Like so many eyes just outside of the watch fires, the denizens of the caves kept constant vigil for anyone who dared move Continue reading
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Day 80 ~ The Temple Falls
Thane paused to catch his breath. Blood trickled down his arms, some of it his own but much of it his enemies. “Look at the gems! They are the size of quail eggs! It wouldn’t hurt to take just a few, no?” “Help yourself,” replied Martin, “but there’s a good chance that eternal damnation accompanies Continue reading
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Sir Michel’s Terrible Night ~ Day 79 Continued
The young knight turned in his bed. The straw was too full in one place and too sparse in others. He made mental calculations about how long the church would take to build and laughed. If the carpenter didn’t come back, the knight will need to carpenter himself. His man-at-arms, Gerard, lay snoring in another Continue reading
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Day 79 The Undead Horde
Day 79 Arden and Company arrive back at the Keep Arden, Martin, Thane, Corwin, and Sgt. Tenning immediately report to Sir Kent. The Curate and the Advisor sit in on meeting. Sir Kent agrees that action must be taken against the evil temple. Martin suggests guards be posted on the road in case of attack. Continue reading
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Day 77 ~ Assault on the Temple of Evil
Arden and Company ride out of the Keep on the Borderlands on Day 77 in the 3rd week of Late Fall. Corwin rides quietly along. The night before he imbibed the potion of prophecy given to him by Aster of the fairies. His dreams are a mix of dark dungeon scenes and walking dead. Corwin Continue reading
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Day 70 Continued~Chaos Arrives at the Keep
Martin puts the knight to work at the church. The carpenter and his assistant are helping out with farm chores for now, but there is much to do on the building. Martin speaks with Wendrig about work needed done and sets the knight to task. The knight can lodge with Wendrig or spend his own Continue reading
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Day 70 ~ A Knight’s Challenge
The Company leaves the Caves of Chaos and camps at the Overlook without incident. During the morning of Day 70 they are nearing the Keep and meet two riders. One is a man in leather armor and the other is knight in full plate and shield. He blocks the road and views the Company as Continue reading
RESOURCES
Medieval Demographics Made Easy (by S. John Ross)