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Session Zero ~ Thirty Years Reuel, 2nd Age
Three of my online gaming friends joined tonight to play on Owlbear Rodeo. Total game time tonight was about 90 minutes. Using Cairn 2e playtest rules, we created three characters, I went over some of the background of the setting, and the players had two forays into the wilderness (a couple of hexes away from Continue reading
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Players Guide for Thirty Years Reuel, 2nd Age
Thirty Years Reuel, 2nd AgePlayers Guide Character creation will follow the Cairn 2e rules with the following changes. Players roll 3d6 in order for STR, DEX, and WIL. They may then switch any two scores.Next, the player rolls 3d6 for starting wealth (in shillings). The player may swap out the wealth score with any of Continue reading
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Provisions and Services at Fort Hawk Hill
Basic Services at Fort Hawk Hill, 423 CY Any time that the PCs are within the fort, they are safe. Water is abundant and drawn from a natural spring well. Food is standard army rations supplemented by whatever can be hunted and foraged from the nearby surroundings. The quartermaster will pay for any game hunted Continue reading
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A West Marches Style Campaign Using Cairn RPG
Thirty Years Reuel ~ The Second Age Fort Hawk Hill ~ 423 Common Year, by order of His Majesty Brannaugh, King of Eyre and Protector of the Western Lands, an expeditionary force has been sent to the doorstep of Granden Vale. A century has passed since the golden lion on blue has flown over the Continue reading
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Thirty Years Reuel ~ The Second Age
In the year of 323 Common Year of the King in the West, there came a delegation of cloaked elves from their realm in the Silverwood with a message of warning and regret for what was to come. If the western kingdoms of Eyre, Falmead, and Ren Cele did not unite under one ruler, they Continue reading
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A Gazetteer of Reuel
I’ve added a new page to add information discovered by the players during our Thirty Years Reuel campaign on Roll20. The page will include recent events and also people, places, and things that the PCs have encountered. It’s my hope that this will be a reference for DM and players alike as we continue to Continue reading
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Session 13 Back to the Ancient Academy
Session date: 10-31-2021 Game time: 9th month of the Common Year 321 Tagg, Amell, and Narn, along with their henchmen travel to the ruins of the Ancient Academy. It is secluded in the Kingswood along the road leading from Stone’s Throw. The party has been here before. The last time they were here, they killed Continue reading
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Recap since Session 12
The Bloodhawks, our adventuring company at Hawk Hill, has been engaged in the clearing of hexes surrounding the fort. Their greatest challenge thus far, has been a band of ogres two miles to the north. It took the PCs several forays and much planning to rid the area of the evil ogres. Other victories included Continue reading
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Session 12 ~ Exploring the Surrounding Area
The players spend some time clearing hexes around the keep at Hawk Hill. You can read about it here. Continue reading
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Session 11, Thirty Years Reuel Campaign
Session 11 found our adventurers exploring the caverns far below the wizard’s tower. Read our session notes here. It was great fun! Continue reading
RESOURCES
Medieval Demographics Made Easy (by S. John Ross)
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