A West Marches Style Campaign Using Cairn RPG

Thirty Years Reuel ~ The Second Age

Fort Hawk Hill ~ 423 Common Year, by order of His Majesty Brannaugh, King of Eyre and Protector of the Western Lands, an expeditionary force has been sent to the doorstep of Granden Vale. A century has passed since the golden lion on blue has flown over the vale. You and others like you have filled the ranks of the king’s army, not as soldiers but as fortune hunters. The king’s army is tasked with holding the fort and rebuilding it for future resettlement of the vale. They need adventurers of your ilk… those willing to risk all for the promise of riches untold. It is out there for the taking.

Thirty Years Reuel, the Second Age is a new beginning for me. My intention is to develop a West Marches style campaign. Using an open table concept, I want to offer my players a hex crawl experience using the Cairn rpg rules. I’m eager to see how well this works. Features of the campaign that facilitate this include a fully keyed hex map of the surrounding area of a base camp (Fort Hawk Hill). Players can then decide how little or often they wish to explore the wilderness. It may involve a group of four or more players one session and then solo play some other time. Currently all games are played on Owlbear Rodeo VTT. Perhaps in the near future, I’ll host face to face games to introduce new players to the campaign.

In an effort to collect my thoughts and develop ideas, I want to post information on this website. It would be great fun to see in character postings by players. Each expedition may come back with information on what they’ve discovered in the wilderness.

I want the campaign to be shaped by player discovery and their successes, and failures. As the GM, I’ll try to remain hand off about direction the game will go. I’m certain that many surprises are in store for all of us.

I’m really looking forward to trying Cairn rpg for the campaign. (See the link to Cairn on the right hand sidebar) My players have enjoyed playing Cairn for some one-shots and the more I learn about it, the more I need to put this game into play.

Stay tuned! More to come…

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