Solo
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Day 39, Back to the Caves!
Arden and Company once again turn their attention to the lure of the Caves of Chaos. Their last foray to the Caves had ended in tragedy. The bandits that attacked them have now been broken. Arden had to wonder what might have changed in the Caves since that time. He knew that hobgoblins were working Continue reading
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Day 38 Continued ~ Return from the Bandit Camp
Returning from the bandit’s camp, the company is glad to be all in one piece. Arden’s men-at-arms took quite a beating, but none were killed. Four bandits can’t say the same. In fact, they can’t say anything at all as they are trussed up on several horses making their last ride. Two of the company’s Continue reading
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Day 38 Beyond the River
Thane paused a moment from his work at the forge. Arden was approaching and Thane could see the young warrior was wearing his chain and greatsword strapped to his back. Thane knew every link of that armor, almost as much as his own. He had repaired the slashed rings of steel, and loose rivets. A Continue reading
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Day 37~End of the Day
Arden and Egg ride out to the river to find Martin and Handsome. Question–Do they meet up with them? No, but they do meet the owner of the water powered saw mill just south of the village of Coot’s Mill. The mill owner, Odell Bunton, is a red faced and portly middle aged gent. He Continue reading
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Day 37 Continued…Martin in the Woods
This is a continuation of my solo game called Perils on the Borderlands. My goal is to run the Keep on the Borderlands module using the Pits & Perils rules. Playing solo has been a welcome addition to complement my other gaming pursuits. Many of you can probably sympathize when I say that it’s Continue reading
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Day 37, Arden and Egg travel to Coot’s Mill and Fisticuffs Ensue
The day is cloudy and the winds are brisk. The air is cool but not cold, it being mid-fall. Arden is glad that he will not be sweltering in his chainmail. Egg pulls at his armor and scratches, “Perhaps, I’d cook better in a leather jerkin…” Arden laughs, “You’ll thank me when that chain Continue reading
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Day 37, Coot’s Mill
Note–I decided to roll the FU dice to determine if any of the men-at-arms have knowledge about Coot’s Mill. Either they have lived in the village or possible have a relative there. Results…Catamont…result=6, Yes, and! I decide that Catamont has a mother in the village. Asking a few more questions about their relationship results in…Catamont’s Continue reading
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Day 36 or 2nd week of MidFall, Perils on the Borderlands
Current roster– PCs: Arden of Granden Vale (fighter), Corwin (magician), Thane (dwarf), and Martin (cleric) NPCs: Handsome Brune, Meklin R’bonic, Catamont Beerling, Goat Bentley, and Egg Barkley Several days pass as the Company rests and resupplies. Martin begins purchase of lumber for the new church in Coop’s Mill (village near the Keep). The millers have Continue reading
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The Return of Arden and Company~a Perils on the Borderland Solo Adventure
Returning to the Keep, the Company stables the horse and mules. The bandits have taken many of their mounts. They now have three riding horses and four mules. The supply of grain is still intact. In all, they have thirty seven days of grain remaining. Arden meets with the Bailiff and discusses the events of Continue reading
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Recap
Recap from Arden and Company’s foray into the Caves of Chaos. 9 goblins killed (45xp) 1 goblin bodyguard (15xp) 1 ogre (70xp) 50xp for the elven encounter north of Keep. 180/4 = 45xp per PC Approximately 25% of the goblins are killed. The ogre is dead. The remaining goblins are shaken by the attacks. The Continue reading
RESOURCES
Medieval Demographics Made Easy (by S. John Ross)