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  • Perils on the Borderlands, Day 23-24, Orcs! Part 1

    Day 23 Arden and Company march on the Caves of Chaos. I rolled the dilemma die, d6, and result=1. Instead of a table, I opted to roll a couple randomly chosen Story Cubes (Rory’s Story Cubes). I have 3 or 4 different sets of these and really like them. The two dice showed two people Continue reading

  • Perils on the Borderlands, Day 21-22

    Day 21 Alan is laid to rest, buried on a hillside outside of the Keep. The funeral is attended by a priest of the Chapel. The entire party is there. Question-Does the Curate attend? D10 yes, d10 no. Result=no, the curate is not in attendance. That afternoon… Thane works on caltrops. Makes one batch d6 Continue reading

  • Perils on the Borderlands, Days 19-20

    This being a continuation of my solo Pits & Perils game. Day 19 Just outside the Caves of Chaos. Arden and Thane cut some saplings to make a litter to carry the body of Alan. Morale is low even for the PCs. Arden is more worried about pursuing orcs than anything else at the moment. Continue reading

  • Death on the Borderlands, Days 18-19

    This being a continuation of my solo Pits & Perils game. Day 18 At the Keep Martin buys some healing herbs, 1 bunch, from the trader. He makes note to search for herbs in the forest next time. Cost is 5 sp for the bunch. Thane buys a flask of brandy (for medicinal purposes only…) Continue reading

  • Perils on the Borderlands, Character Status

    Here are the current roster of characters and NPCs in my solo Pits & Perils game of Keep on the Borderlands. I’ve omitted their mundane equipment, XP, and treasure. Arden of Granden Hall, 2nd level fighter, chainmail, greatsword, ring of protection+1, HP 12/+3, Luck 2 Corwin, 2nd level magician, staff, dagger+1, robes of the adept Continue reading

  • Perils on the Borderlands, Days 15-17

    Flush with treasure from their recent foray into the Caves of Chaos, the party looks for a merchant to sell the large gem taken from the kobold chieftain. Corwin the magician’s secondary skill is merchant. He is the most apt person to sell the gem. I roll 2d6 to have Corwin appraise the gem. Result=10, Continue reading

  • Perils on the Borderlands, Day 12-14 Kobolds!

    A note to the reader–this post is quite long and detailed but unapologetically so. Skim it if you will. I enjoyed the solo game and here’s my account of it. Day 12 Arden makes for the Caves of Chaos. 8 hours march and the party camps in the woods just east of the road. Encounter? Continue reading

  • Perils on the Borderlands, Days 9-11, Lizardmen

      Day 9 Refreshed the party once again walks through the gates of the Keep on the Borderlands. Heading along the road to the north, after a 10 hour march they camp for the night. Encounters? None. Rolled usage die for rations. Day 10 5 hours march north and into the clearing where they met Continue reading

  • Strong Drink and Bitter Herbs~Remedies for What Ails You

    Arden of Granden Hall looked nervously at his man-at-arms. A bandit’s spear had pierced his leathers and drove deep into his shoulder. Arden had been a farmer with little taste for combat until his home was overrun by orcs. He shuddered, thinking about the wholesale slaughter at his lord’s manor. It was a long time Continue reading

  • Perils on the Borderlands, Day 7-8

    Continuing my Pits & Perils solo play using Keep on the Borderlands. Day 7 Morning–the party breaks camp and travels back to the Keep. The bandit leader’s body is brought along for identification (and possible reward?) Question–Does the bailiff of the Keep know of this bandit leader? d10 yes, d6 no, result=No, he does not recognize the Continue reading